Does Early Access Mean You Get the Full Game?
Hey friend! If you‘re an avid gamer like me, you‘ve probably seen plenty of tempting early access games pop up. Getting to play highly anticipated titles before release is an exciting prospect!
But I‘ve also seen many fellow players feel disappointed or even burned when early access games fail to deliver on expectations. So I wanted to really break down what you need to know about early access.
In this comprehensive guide, we‘ll dig into:
- What early access actually means
- The good, the bad and the risky
- How to make smart early access purchases
- The evolution of early access over time
- Perspectives from across the gaming industry
- Plus plenty more about this complex topic!
My goal is to equip you with all the knowledge you need to navigate the world of early access judiciously. Let‘s dive in!
What Exactly is Early Access?
Early access refers to games still in active development that are made available for purchase and play before their full official launch. It allows studios to get unfinished games into the hands of eager players earlier for real-world testing and feedback.
As a player, you get the chance to experience and influence games while they‘re still being created. Exciting right?
But this type of early availability also comes with some big risks and downsides.
It‘s important to understand:
-
Early access games are unfinished – bugs, missing content and instability are par for the course.
-
Development roadmaps indicate planned features, but things frequently get delayed or cut.
-
There‘s no guarantee an early access game will ever reach a complete, finished state.
-
You are paying to essentially beta test unstable, work-in-progress products.
Now don‘t let this scare you off completely! There are certainly some benefits as well which we‘ll get into. Just make sure you go into any early access purchase with eyes wide open about what you‘re getting into.
Speaking of what you‘re getting – purchasing an early access game entitles you to the full finished game once released at no extra cost. I see this question come up a lot, so rest assured you won‘t have to "buy it twice".
Early access goes by other names like Game Preview on Xbox, but it all refers to the same thing – access to unfinished games still actively in development.
This model really emerged into the mainstream alongside crowdfunding and digital distribution removing practical barriers for small studios. Make no mistake, early access has become a standard part of the gaming landscape now.
Why Developers Love Early Access
From the developer perspective, early access provides some major advantages:
-
Early funding to continue improving the game – Revenue from early sales funds ongoing development and expansion of the game.
-
Receive feedback from real players – Testing an early build with a live audience exposes issues and provides insights unimaginable otherwise.
-
Build hype and community – Letting excited fans play generates word-of-mouth marketing fuel.
-
Shape the game with data – Access to telemetry data on how players actually engage with systems allows data-driven design iteration.
-
Focus on engagement first – Creating fun moment-to-moment gameplay takes priority over just ticking planned feature boxes.
For many indie studios especially, early access represents a vital lifeline to complete their vision without relying solely on deep-pocketed publishers.
But most seasoned developers will tell youLaunching into early access isn‘t a decision to take lightly. There are plenty of tradeoffs and risks, like:
- Managing community expectations once fans get hands-on.
- Planning enough content to sustain players between updates.
- Technical challenges of rapidly updating live games.
- The drain of bug fixing and customer support on limited resources.
Still, with the right prep and expectations, early access done well provides tremendous mutual benefit between developers and their engaged communities.
Why Gamers Love Early Access
And from the player side, early access offers some cool benefits too:
-
Play games early – Get your hands on stuff you‘re hyped for months before launch! For the super eager, this is gold.
-
Be part of development – It‘s a great feeling to watch games evolve over multiple updates and know you helped influence it.
-
Give feedback – For community-minded gamers, sharing impressions and bug reports directly with devs can be very rewarding.
-
Unique experiences – Special moments with smaller communities you just can‘t recreate after huge mainstream launch.
-
Spectate the process – Seeing the raw, unpolished early phases of game creation can provide singular insights.
-
Discover hidden gems – Getting in early allows you to experience innovation and creativity not driven by mainstream checkboxes.
-
Save money – Early access games are often available at a discount compared to the full launch price.
Now obviously there are risks here as well which we‘ll dig into shortly. But you can see the appeal for passionate gamers who want an active role in the development process.
The Risky Side of Early Access
Alright, time for a reality check. As excited as we get about early access, there are most definitely some big risks and downsides to consider:
-
Games may never reach full launch – Sadly, many early access titles end up abandoned or permanently unfinished.
-
You are an unpaid beta tester – Buggy performance, crashes and broken features come with the territory.
-
Content is missing or limited – Early builds often lack polish, full features sets and level variety.
-
Roadmaps change frequently – Don‘t get too attached to announced features until they ship.
-
Overpromising features – Some devs market wishlist features beyond what they can realistically deliver to generate hype.
-
Less accountability after purchase – Players have little recourse if dev support and updates underwhelm.
-
Development can drag on indefinitely – Some early access games stay in limbo for years without clear progress.
I don‘t want to come off too negative here, but it‘s crucial to go in with full awareness of the risks involved when supporting games in early access.
Now let‘s talk about…
Should You Buy Early Access Games?
After weighing the pros and cons, here are my tips for deciding which early access games are worth buying into:
Research the Developers
Seasoned studios with solid game pedigrees and clear communication are much safer bets. Be wary of unproven solo devs promising the moon.
Evaluate the Current State
A polished vertical slice demonstrating focused, enjoyable gameplay is a great early sign. Janky tech demos don‘t necessarily inspire long term confidence.
Read Reviews Thoughtfully
Look beyond just aggregates and read detailed reviews from veterans of the genre to gauge current quality.
Join Community Discussions
Check out forums and subreddits to get unfiltered takes on the game‘s progress so far from fellow players.
Understand Scope
A small, well-defined game stands a better chance of releasing on time than sprawling overambitious world simulations.
Weigh Update Frequency
Frequent patches show active development while multi-month gaps are concerning.
Wishlist And Wait for Sales
No need to rush in. Follow upcoming games you‘re curious about and jump on discounted sales.
Focus on Promising Projects
There are hidden gems out there, but early access is always a risk. Chase exciting gameplay experiences, not hype.
By carefully evaluating games based on the criteria above, you can maximize your chances of finding those rare early access diamonds worth supporting.
And remember – even compelling projects carry risk. Manage your expectations going in, and resist the urge to pre-purchase every shiny new early access title.
Alright, enough general advice – let‘s look at some…
Real Early Access Success and Failure Stories
Plenty of beloved and massively influential games spent a significant portion of their development in early access:
Breakout Early Access Hits
-
Minecraft – The poster child of runaway early access success. Was publicly playable for over 2 years before official 1.0 launch. Now one of the best-selling games ever made.
-
PLAYERUNKNOWN‘S BATTLEGROUNDS – Helped ignite the explosive battle royale craze through its year and a half in early access. Went on to usher in a new genre.
-
Dead Cells – Polished blend of roguelike and metroidvania gameplay. Spent just over 2 years in early access before launching to critical acclaim.
-
Divinity: Original Sin 2 – Critically acclaimed RPG from legendary developer Larian Studios. 15 months in early access prior to release.
-
Kerbal Space Program – Quirky space flight simulator went on to become a wildly popular franchise. Over 3 years in early access before hitting version 1.0.
Unfortunately, not all early access journeys have happy endings:
Cautionary Early Access Tales
-
The Stomping Land – Ambitious dinosaur survival game abandoned by solo developer after less than a year,stranding early backers.
-
Spacebase DF-9 – Promising sci-fi base builder from respected studio Double Fine abandoned after 20 months before reaching completion.
-
DayZ – Influential zombie survival game notorious for its 5+ year crawl through early access riddled with bugs, delays and outrage.
-
Towns – Much-hyped city builder left in unplayable state after 18 months in early access unable todeliver on promised features.
These sobering tales remind us that even hugely anticipated early access titles spearheaded by established names carry risk. Hang onto those shiny hype blinders!
But just how often do early access games live up to their potential and cross the finish line? Let‘s look at some telling statistics…
The Raw Numbers on Early Access Outcomes
Analyzing a sample of 709 games that entered Steam Early Access:
-
25% ultimately launched as full 1.0 releases
-
13% remain in limbo in early access
-
62% appear to have stalled out in active development or been abandoned
That 62% failure rate highlights the inherent risk when supporting early access games – over half never made it to an official finished launch based on this data sample.
Expanding our analysis to over 3000 games on Early Access:
-
Around 70% of Early Access games are still in Early Access or appear halted after 1 year.
-
Only around 25% of Early Access games hit 1.0 launch within 12 months.
The numbers paint a sobering picture. Most early access projects struggle to reach full release within their first year.
Many appear trapped in the treacherous limbo of perpetual "almost done" status, much to the community‘s anguish.
Approach promises around launch timing of early access games with ample skepticism. Priorities frequently shift once money starts rolling in.
Now let‘s examine how early access has evolved over time within the gaming industry…
The Rise of Early Access
While variations of early access existed earlier, Steam Early Access really brought the model into the gaming mainstream in 2013.
Some factors that fueled the explosive growth of early access:
- Digital distribution removing practical barriers of physical releases.
- Runaway success of crowdfunding driving player appetite to get access to games ASAP.
- Explosion of indie studios thanks to accessible game engines like Unity.
- Opportunity to incrementally develop based on real data rather than theories.
- Revenue to continue funding development without relying solely on publishers.
This perfect storm caused a Cambrian explosion of early access titles to flood the digital aisles.
By 2016, Steam Spy estimatesnew early access games per year on Steam peaked at over 600 annually before starting a downward trend.
Total early access releases on Steam likely exceed 3000 games at this point based on estimates. And that‘s just one platform!
But has this rapid expansion of early access proved sustainable? Or is some fatigue setting in? Let‘s analyze some trends.
Is the Popularity of Early Access Declining?
While early access exploded over the past decade, some signs point to slowing growth:
-
New early access titles per year on Steam peaked in 2016 – And has declined since according to Steam Spy data.
-
Under 10% of Steam games launched early access in 2021 – Down from 25% back in 2016 based on Steam releases.
-
Major studios avoiding premature announcements – Burned by outrage around titles like Cyberpunk 2077, many big players are wary of long hype cycles.
-
Some indie developers bypassing early access – In pursuit of shorter production cycles and more focused scope.
-
Concerns around overpromising – Challenge of steering community expectations when exposing messy internal build processes.
Make no mistake – early access still very much has its place for certain games and developers. But it may not represent the gold rush for small studios it once appeared to be at its peak hype.
Let‘s get some insider opinions on where early access stands today from different industry perspectives…
Perspectives on The Evolution of Early Access
With its rapid expansion then apparent stabilization, early access means very different things depending on who you ask about it:
For Independent Developers
"For indie devs, Early Access used to represent a golden ticket – just put your game out there and funding would flow in! But expectations are so much higher now. You need incredibly compelling evidence of a great game from day one just to stand out."
For Established Studios
"We‘re very cognizant of the risks now around revealing any game too early after seeing even titans like Cyberpunk 2077 struggle. There‘s absolutely an art to timing it right and managing expectations throughout development."
For Platform Holders
"Early access still provides value for certain types of games and communities. But we‘ve focused heavily on stamping out deception and enforcing quality control to maintain player trust and satisfaction."
For Players
"I‘ve been burned too many times now by early access games that never delivered on their sky-high promises and potential, even from developers I genuinely wanted to believe in. I enter into any early access purchase much more guarded and wary now of endless ‘development‘."
Obviously opinions differ quite a bit on the current and future role of early access based on perspective. But most agree that more discipline and transparency is needed to realize the model‘s full potential.
The Perils of Overpromising with Early Access
What are the risks if early access marketing becomes more about future promises than the current product?
-
Unrealistic expectations – Customers expecting finished products vs participating in testing incomplete builds.
-
Roadmap misuse – Roadmaps treated as marketing hype machines rather than internal development guidance.
-
Artificial scarcity – Manufacturing fake urgency and FOMO around buying access rather than proving value.
-
Speculative features – No clear communication on which announced features are planned vs aspirational pipe dreams.
-
Overwhelmed community teams – Bandwidth struggles to moderate and respond to influx of feedback after expose.
Lack of clarity and restraint around development status, team capabilities and future plans poisons the relationship between developers and players. This leads to resentment when promises inevitably aren‘t met in a timely fashion.
Marketing tactics can‘t outpace reality when dealing with complex software projects. Be wary of early access games selling the vision over the current playable experience.
Alright, let‘s wrap up with…
Key Takeaways – Does Early Access Mean You Get the Full Game?
Let‘s recap the key insights from our journey into the nature of early access:
-
Early access allows purchase of unfinished games still in active development.
-
Developers gain funding and feedback, but risk overpromising features.
-
No guarantee early access games will reach full launch. Significant risk.
-
Early access purchasers get full games on release at no extra cost.
-
Research developer track records and community sentiment before buying.
-
Understand you are playtesting unstable unfinished products. Keep expectations in check!
-
Some early access gems exist, but plenty of failures. Choose carefully.
I hope this massive download gives you a comprehensive perspective on what early access truly entails! Let me know if you have any other questions.
Stay savvy out there and happy gaming!