How Many Copies Has Destiny 2 Sold? Over 20 Million and Still Going Strong
Destiny 2 has been an absolute sales monster, moving over 20 million copies since launching in 2017. With regular expansions keeping the franchise fresh, Bungie‘s shared world shooter continues to thrill legions of fans who have sunk thousands of hours into exploring its worlds.
Let‘s dive deep into the numbers behind one of the most popular multiplayer FPS titles ever made. How massive were Destiny 2‘s launch sales? How have expansions impacted ongoing sales momentum? How has the shift to free-to-play changed the revenue model? And just how much money has the Destiny franchise brought in so far?
Grab your Ace of Spades and strap in for a detailed look at the runaway sales success of Destiny 2.
Smashing Debut: 3.5 Million Copies Sold in First Week
Destiny fans turned out in droves for the hotly anticipated sequel, resulting in massive launch sales across all platforms:
- 1.9 million physical units sold through retail globally
- Factoring in digital sales, total first week copies exceeded 3.5 million
- For comparison, the original Destiny sold 2.7 million copies in its first week in 2014
- Strong reviews with an 87 average Metacritic score drove hype and purchases
These stellar launch numbers made Destiny 2 the biggest console game launch of 2017 by a large margin. And Bungie was just getting started.
Ongoing Sales Powered by Expansions
After its record-breaking debut, Destiny 2 continued putting up impressive sales month after month, supported by well-timed expansions:
- By end of 2017, Destiny 2 had sold over 7.8 million copies
- Even without a major expansion, sales grew to 12.6 million by June 2018
- The September 2018 Forsaken expansion sold 3.4 million copies in its first week alone
- By end of 2018, total sales for Destiny 2 rose to roughly 15 million copies
Expansions consistently provided a huge spike in sales. Here are first week sales for Destiny 2‘s recent major expansions:
| Expansion | Launch Date | First Week Sales |
|---|---|---|
| Forsaken | Sept 2018 | 3.4 million |
| Shadowkeep | Oct 2019 | 1.9 million |
| Beyond Light | Nov 2020 | 1.6 million |
| The Witch Queen | Feb 2022 | 1.5 million |
This expansion cadence has kept engagement high, bringing lapsed players back into the fold and appealing to new audiences.
To date, total registered Destiny 2 players including free accounts tops 42 million – a massive player base.
Estimated 20+ Million Lifetime Sales To Date
While Bungie has not reported an official lifetime sales figure since October 2019 (~15 million), we can conservatively estimate that Destiny 2 has now sold over 20 million copies across all platforms and editions. Here are some indicators:
- As of February 2023, Destiny 2 still sees 1.6 million monthly active players
- Average daily players in February 2023 was approximately 788,000
- The Witch Queen sold at least 1.5 million copies in its massive first week
- Google reported over 1 million players for Destiny 2 on Stadia alone
Based on strong ongoing engagement and the major spike from each expansion, passing 20 million lifetime sales seems assured. And with Destiny 2 set to celebrate its 6th anniversary, this is likely a conservative estimate, with total sales possibly approaching 30 million.
Sales Dominated by PC Players
Destiny 2 is available across all major platforms, so how do the audiences break down by platform?
- PC: Roughly 40% of active Destiny 2 players are on PC
- PlayStation: Likely the largest console player base, but Xbox not far behind
- Stadia: According to Google, over 1 million copies played just on Stadia
- Xbox: Strong sales numbers thanks to inclusion in Game Pass subscriptions
- Mobile: Installs of companion apps likely exceed 10 million
PC has become the dominant platform thanks to mouse/keyboard precision controls preferred by FPS pros and streamers. But Destiny 2 remains hugely popular across PlayStation and Xbox consoles as well.
Free-To-Play Drove Massive Player Growth
In October 2019, Bungie made a strategic decision to make Destiny 2 free-to-play, removing barrier to entry for new fans. This significantly grew the player base:
- Allowed tens of millions of new users to easily try Destiny 2
- Revenue model shifted to season passes and in-game purchases
- Resulted in 2.5X increase in monthly active users
- Drove huge influx of new players from PC platform
This free-to-play shift put Destiny 2‘s growth into overdrive. The steady revenue from season passes and à la carte purchases proved far more predictable and profitable than relying on expansion pack sales alone.
Total Revenue Passes $3 Billion Mark
Adding up all retail unit sales, platform fees, expansions, and in-game spending, Destiny 2 has generated enormous revenue for Bungie over 5+ years:
- Retail sales of ~20M copies at $60 per copy = $1.2 billion
- Add 30% platform fees (PlayStation, Xbox, Steam) – $1.56 billion
- In-game purchases and season passes over 5 years exceeds $1 billion
- Expansions and deluxe editions add at least a few hundred million more
That puts total gross revenue from Destiny 2 at likely over $3 billion since September 2017 launch. And now with a predictable free-to-play structure implemented, revenue should continue growing for years to come.
Twitch Popularity Reflects Fan Fervor
Beyond raw sales stats, Destiny 2 enjoys remarkably strong engagement and popularity on live streaming platforms like Twitch:
- Consistently sits in top 10-15 most watched games on Twitch
- Recent expansions like The Witch Queen dominated Twitch at launch, with over 550K peak viewers
- Top streamers like Gladd or Datto can pull 20-30k concurrent viewers
- Clips and videos around new Destiny 2 content generate millions of views
This shows the incredible appeal to a loyal audience that follows every update and piece of content. For creators, Destiny 2 offers a constant stream of new material to produce.
The Past, Present and Future of Developer Bungie
The developer behind Destiny‘s phenomenal success is Bungie, creators of the original Halo franchise. Some background:
- Founded in 1991, based in Bellevue, Washington
- Over 900 employees, focused exclusively on expanding the Destiny universe
- Originally part of Microsoft, spun off into an independent studio in 2007
- Acquired by Sony for $3.6 billion in January 2022
Bungie is arguably the most accomplished independent studio in the industry, thanks to its Destiny juggernaut. Sony likely acquired Bungie primarily for its robust online service expertise.
What‘s Next for Destiny?
With Destiny 2 still going strong after 5+ years, what does the future look like? Bungie has hinted at plans and content updates through at least 2024.
- Ongoing seasonal content and live events planned through 2023-2024
- Major Lightfall expansion set for early 2023
- More expansions slated annually through at least 2024
- Eventual full Destiny 3 release seems likely but not yet confirmed
- Mobile spinoff titles also a strong possibility
After the incredible early success of Destiny 2, Bungie clearly has lightning in a bottle with this franchise. Expect Destiny to continue evolving across various sequels, spinoffs and platforms for the foreseeable future.
Conclusion
With over 20 million lifetime sales, more than $3 billion in revenue, and still going strong 6 years later, Destiny has undoubtedly become one of gaming‘s most valuable and popular franchises. Bungie has masterfully nurtured a highly engaged community that can‘t get enough of Destiny‘s ever-expanding universe. The future looks bright for Destiny 2 and beyond as Bungie carries the torch forward into a new generation of gaming.