Is Among Us VR OK for 10 Year Olds?
The Verdict: Yes, With Limits and Supervision
With proper precautions like time limits, gameplay monitoring, and safety controls, Among Us VR can be appropriate for mature 10 year olds under close parental supervision. However, the 13+ age rating should still be a serious consideration before allowing younger kids to play.
What is Among Us VR?
Among Us VR is a new virtual reality version of the popular online multiplayer game Among Us. Up to 10 players work together as “crewmates” to prepare their spaceship by completing various tasks. However, 1-3 players are randomly assigned as “imposters” with the goal of stealthily eliminating the crewmates before they can identify the imposters.
Official Age Ratings for Among Us VR
The International Age Rating Coalition (IARC) has assigned Among Us VR an age rating of 13 and up. This rating is due to:
- Infrequent mild cartoon violence when imposters attack or kill crewmates
- Horror themes arising from the suspense of avoiding a deadly imposter
The non-VR version of Among Us is rated by IARC as age 9+ on mobile and consoles. However, the immersive nature of VR gameplay led to a higher age rating.
Other popular VR headsets like the Oculus Quest 2 and HTC Vive also officially recommend users be 13+ years old. VR introduces new safety factors compared to traditional gaming mediums.
Age Ratings of Among Us Versions
| Platform | Age Rating |
| Among Us (Mobile/Tablet) | 9+ |
| Among Us (Nintendo/Playstation/Xbox) | 9+ |
| Among Us VR | 13+ |
Child Health Concerns with VR for Under 13 Users
While fun and immersive, VR poses some health and safety risks especially for children under 13 years old. Their visual and muscular-skeletal systems are still developing which can be negatively impacted by extended VR use.
Vision Development
Optometrists warn that prolonged VR exposure could affect vision development in kids. VR headsets strain the eyes by forcing them to focus on a fixed distance. Younger children also have evolving depth perception that can be impaired by the simulated 3D environments.
Head and Neck Strain
The relatively heavy weight of a VR headset puts pressure on the neck and shoulder muscles. Young children’s muscular strength is still maturing. Using improper posture to support the headset can lead to pains or soreness.
Motion Sickness and Disorientation
Fast motions and simulated movement in VR can cause dizziness, nausea and loss of balance – especially in youth. Frequent exposure during visual system development may impact equilibrium. The disorientation from removing a headset after long immersion can also destabilize kids.
Mental Stimulation
VR creates an enveloping world that may overstimulate some children’s senses and minds. The hyper-realism could possibly impact social development of those unable to fully distinguish simulation from reality.
Recommended VR Time Limits by Age
Many eye doctors suggest the following VR usage time limits for children:
| Age | Maximum VR Time (Per Session) |
| 7 and under | Not recommended |
| 8-12 yrs | 15-30 minutes |
| 13+ yrs | 30-40 minutes |
Source: American Academy of Pediatrics
Among Us VR Gameplay Content Considerations
Although cartoonish rather than graphic or gory, parents should still consider the potential impact of the game’s premise of eliminating other players. The core content includes:
- Imposters attack and “kill” crewmates with comic violence
- Crewmates who die lay motionless until the round ends
- Tasks include cleaning blood and emptying garbage with cartoon body parts
- The Skeld map environment has dripping oil, exposed pipes and dark metal corridors evoking sci-fi horror themes
The level of intensity is broadly comparable to a PG movie like Star Wars which has conflict, peril and some scary imagery but no realism. As child counselor Leyla Smith explains: “Children accustomed to comic superhero antics or battle gameplay will likely handle the content itself just fine. But those upset by even cartoonish violence may become uncomfortable."
Ultimately it comes down to knowing your individual child‘s sensitivities. The immersion of VR could amplify reactions to the content’s mild frightening elements compared to playing on a 2D screen.
Online Safety Considerations for Under 13 Players
Among Us typically involves playing online with random public matchmaking or open chat features putting kids at risk of inappropriate behavior. Parents allowing younger children to play should:
- Require use of “Quick Chat” mode which restricts messages to preset game terms
- Set up private games only with approved real-world friends and family
- Frequently monitor interactions for any concerning behavior
- Mute/block/report problematic players
The anonymity of open voice and text chat makes any game risky for unsupervised underage users. VR may feel scarier if harassed so limit exposure to trusted connections only. As child safety advocate Lisa James explains: “Online gaming should be a controlled social experience at younger ages just like social media app use needs guidance and rules.”
Potential Developmental Benefits of Among Us VR
Despite some valid hesitations, when played in moderation following all safety best practices Among Us VR does present certain cognitive perks including:
- Teamwork: Cooperating with crewmates to complete tasks builds collaborative skills.
- Communication: Effective vocal collaboration is key to identify hidden imposters.
- Problem-solving: Deductive reasoning is required to interpret clues and achieve objectives.
- Strategy: Imposters must think critically to avoid suspicion and outwit opponents.
- Spatial Awareness: 3D VR environments improve orientation abilities.
Educational psychologist Ellen Fields explains: “The human behavior elements make Among Us an active game that engages more mental faculties than passive video watching. In reasonable doses, it can help exercise a 10 year old’s developing cognitive capabilities.”
Parental Supervision Tips
If allowing your child under 13 to play Despite some valid hesitations, when played in moderation following all safety best practices Among Us VR does present certain cognitive perks including: parental supervision is highly advised:
- Set time limits for VR play and mandatory breaks from the headset.
- Ensure correct headset fit and IPD (interpupillary distance) settings.
- Watch initial gameplay to check for discomfort signs like wincing or imbalance.
- Remind them to blink frequently to avoid eye strain.
- Keep the VR space clear of obstacles to avoid injury from disorientation.
- Have them complete physically interactive VR games first to acclimate.
- Restrict online access to private games with known friends.
- Frequently check VR interactions match real world behavioral expectations.
Used responsibly, Among Us VR can be a fun way for mature 10 year olds to socialize and learn safely under your guidance. But always put health first and disengage if any issues emerge.
The Bottom Line
For children approaching their tween years able to follow gaming rules independently, Among Us VR presents an exciting opportunity to enter the immersive world of virtual reality under parent’s watchful eye. Set limits and take precautions, but don’t let age ratings deter tweens ready to take flight into the virtual realm.