Is Monster Hunter Rise: Sunbreak Worth the Money? An In-Depth Look
Monster Hunter Rise: Sunbreak is the massive expansion for Monster Hunter Rise on Nintendo Switch and PC. Released in summer 2022, Sunbreak adds an entire new tier of Master Rank quests, monsters, gear, locales, and more. But as a $40 expansion, is Sunbreak really worth picking up? As a huge Monster Hunter fan myself, I‘m here to give you an in-depth look at everything Sunbreak provides to help decide if it‘s worth the investment. Spoiler: for any Monster Hunter fan, it absolutely is.
At a Glance
Before we dive deep, here‘s a quick rundown on what you get with Sunbreak:
- New Master Rank with harder quests and monsters
- 3 huge new locales to explore
- 17 new monsters to hunt
- Over 100 new quests
- Ton of new weapons and armor to craft
- New Switch Skills and customization options
- Various quality of life improvements
- An engaging story taking place in the new Elgado Outpost
Overall, Sunbreak provides a meaty expansion comparable in size to Iceborne, the similarly priced expansion for Monster Hunter World. You‘re looking at over 100 hours of new content here easy.
Sunbreak vs Iceborne – How Do They Compare?
As the two latest Monster Hunter expansions, it‘s useful to compare Sunbreak and Iceborne:
| Expansion | New Monsters | New Locales | Story Length |
|---|---|---|---|
| Sunbreak | 17 | 3 | 30+ hours |
| Iceborne | 26 | 5 | 40+ hours |
While Iceborne does offer a bit more raw content, Sunbreak still provides a ton of new adventures for just $40. And in terms of quality, Sunbreak is just as dense with content and activities.
Both expansions add exciting new monsters – fan favorites like Tigrex and Nargacuga in Iceborne, while Sunbreak brings back Stygian Zinogre and adds brand new beasts like Lunagaron.
The new Master Rank and changed monster behaviors also make Sunbreak a fresh challenge. Where Iceborne ramps up the difficulty gradually, Sunbreak really tests your skills right away in Master Rank. Both offer a satisfying sense of progression though.
Improved Gameplay via New Switch Skills
One of my favorite additions in Sunbreak is the new Switch Skills and ability to swap your Loadouts. This lets you customize your hunting style more than ever.
For the Long Sword, you can now equip the powerful new Silkbind Sakura Slash for big damage. The Gunlance gets an awesome Rocket-Powered StakeDriver move. And the Hunting Horn‘s Infernal Melody is a game changer.
Being able to swap between two customized Switch Skill loadouts before hunts adds even more versatility. You can fine-tune your setup based on each monster fight.
These new gameplay options are seamless to swap between and offer so much more diversity without needing multiple armor sets. It‘s a huge quality of life change.
Exciting New Monsters to Hunt
Sunbreak brings 17 total new monsters to the game. That includes dangerous new beasts like Lunagaron, Garangolm, and Blood Orange Bishaten. And the new flagship monster Malzeno looks incredible while providing a good challenge.
We also get returning favorites like the slippery Mizutsune, the brute Wyvern Seregios, and even the elusive Lucent Nargacuga rare species. There‘s a great mix of brand new and classic monsters to encounter.
The new Afflicted monsters in particular offer hardcore endgame fights. I love how tense and thrilling the Afflicted battles feel with their boosted stats and abilities.
Here‘s a full list of all the new monsters added in Sunbreak:
[Table of 17 new Sunbreak monsters]This lineup provides tons of diversity and unique armor/weapons to craft. I love seeing some of my favorite monsters from past games return alongside the awesome new additions.
Challenging New Master Rank Quests
The new Master Rank represents the G/Ultimate rank for Sunbreak – meaning it‘s much harder than anything in the base Rise game. Monsters hit brutally hard right from the initial Master Rank quests.
Master Rank really forces you to be aggressive yet cautious. You have to use all of your hunter‘s abilities and focus on improvement to overcome the challenges. This steeper learning curve makes progression super rewarding.
Post-story, the Anomaly Investigations offer crazy difficult endgame quests with random modifiers like 2-on-1 monster fights. These let you keep testing your skills similar to the Guiding Lands in Iceborne.
Sunbreak‘s Master Rank provides that classic Monster Hunter difficulty spike veterans crave. The expanded movesets and damage outputs on these harder monsters make fights intense. This is G-rank done right.
Gorgeous New Locales to Explore
Sunbreak takes us outside Kamura village to the new Elgado Outpost, along with three visually stunning new areas:
Citadel – A huge gothic castle with tricky verticality and bloodthirsty new beasts.
Jungle – Lush, dense vegetation along with swamps and caves. Classic MH jungle vibes.
Pyramid – A robust desert area and mysterious underground pyramid network. Almost maze-like.
Having all new locales keeps exploration feeling fresh. Each area has tons of personality both visually and based on the new endemic life/resources found there. They capture that Monster Hunter magic of making maps feel alive.
I‘m hopeful Capcom adds more areas via updates like with Iceborne. But for now, these first 3 locales provide super memorable hunting grounds I‘ll be revisiting constantly.
Tons of New Progression and Gear
With new monsters comes new gear, and Sunbreak is packed with weapons and armor sets to craft. You can forge new Master Rank versions of old gear, plus all new gear from the new monsters.
There are fun new armor skills that enable new build options. For example, Bloodlust lets you become stronger as your health drops. Dereliction buffs you but also steadily chips away health.
There are also powerful new decorations and charms to further customize your build. And you can upgrade weapons using the new Anomaly Coins for huge stat boosts.
Basically, Sunbreak amps all the addicting loot grind of Monster Hunter. There‘s so much to collect and optimize for, especially in the endgame Anomaly quests. You‘ll spend hours fine-tuning your perfect build.
Some Key Quality of Life Improvements
While not revolutionary, Sunbreak makes a lot of nice quality of life tweaks:
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You can upgrade Follower quests to give them better gear/skills. Makes them actually usable in Master Rank.
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Decorations can now be crafted directly using monster parts. Streamlines the grind.
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New petalace upgrades to boost stats like Stamina Recovery and Defense.
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Added sorting and filtering menus to easily sift through investigations.
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Improved talisman melding with new methods like Rebirth and Moonbow.
Nothing game changing, but these improvements eliminate previous frustrations. It‘s clear Capcom listened to fan feedback in many areas.
Is Sunbreak Worth It for New Players?
If you‘re brand new to Monster Hunter, know that you have to own the base Rise game first to play Sunbreak. I‘d recommend trying the Rise demo to see if the core gameplay hooks you.
Rise itself goes on sale frequently and provides 100+ hours of content even before Sunbreak. It‘s a great entry point for newcomers with more fluid combat and quality of life perks.
Once you‘re into Rise, then absolutely grab Sunbreak to almost double the amount of content. The full package of Rise + Sunbreak provides hundreds of hours of fulfilling action RPG gameplay loop. Well worth it!
Final Verdict – A Must Buy Expansion
After putting 50+ hours into Sunbreak so far, I can safely say it‘s an incredible expansion that‘s absolutely worth the $40 price tag. The new monsters, locales, gear, and difficulty provide so much exciting new content.
For any Monster Hunter fan, Sunbreak is effectively mandatory. It‘s the definitive way to play Rise right now. The team at Capcom crafted an excellent extension of the base game while keeping that classic challenging Monster Hunter feel.
To new players – give the Rise demo a shot, and if it clicks for you, dive into the full experience. Combining Rise and Sunbreak gives you one of the meatiest and most rewarding action RPGs out there. Happy hunting!