Is World of Warcraft Good for Solo Play? Yes, Absolutely!
World of Warcraft delivers one of the best solo play experiences of any MMORPG. While group content is a huge part of WoW, there are so many fun and rewarding activities you can do entirely solo that it is absolutely worth playing even if you primarily adventure alone.
Solo Play is Incredibly Popular
First, it may surprise you just how many people enjoy playing WoW solo:
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A survey by Daedalus Project found over 50% of WoW players describe themselves as solo players.
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32% of players said they almost never group with others to do quests while leveling characters.
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17% of max level players said they solo play nearly all the time.
So while WoW encourages group play, solo play is clearly a popular choice among a substantial portion of the playerbase. Many players cite the freedom and relaxing nature of soloing as major reasons for preferring it.
Myriad Solo Activities Across All Content
One key strength of WoW is the staggering amount of content and activities that can be done solo:
Leveling
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200+ hours of quests across over 10 unique leveling zones. All questing content is soloable.
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Running dungeons via matchmaking system without needing premade group.
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Only 10-15 hours typically needed to hit max level solo by doing efficient questing routes.
Max Level/Endgame
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World Quests – Hundreds of World Quests providing gear, currencies and reputation. All soloable.
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Torghast – Tower with 8 floors and 100+ powers to try fun builds. Designed for solo.
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Professions – Crafting skills like Alchemy and Enchanting to create items. Purely solo.
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Collecting – Hunting rare mounts, pets, toys, and transmog solo. Some examples:
- 400+ mountable creatures to farm
- 1500+ battle pets to capture
- 500+ toy items with fun effects to find
- Countless transmog sets from old raids, quests etc.
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Reputations – All reputations like Legionfall can be grinded solo doing World Quests and dailies.
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Achievements – Tons of soloable Feats of Strength and collection achievements.
Soloing Old Raids and Dungeons
One of the most rewarding solo activities is returning to legacy dungeons and raids from past expansions to collect transmogs, mounts, pets and achievements.
Here are just some examples of popular old raids that can be reliably soloed at Level 60:
| Raid | Expansion | Notable Drops |
|---|---|---|
| Molten Core | Classic WoW | Legendary weapons, Core Hound mount |
| Blackwing Lair | Classic WoW | 8 tier sets, various rare mounts |
| Serpentshrine Cavern | Burning Crusade | Al‘ar mount |
| Tempest Keep | Burning Crusade | Ashes of Al‘ar mount |
| Ulduar | Wrath of the Lich King | Mimiron‘s Head mount |
| Icecrown Citadel | Wrath of the Lich King | Invincible mount |
| Dragon Soul | Cataclysm | Experiment 12-B mount |
| Throne of Thunder | Mists of Pandaria | Horridon mount |
| Siege of Orgrimmar | Mists of Pandaria | Kor‘kron Juggernaut mount |
As you can see, the number of older raids with cool rare drops to farm is massive. Solo players can spend countless hours revisiting old dungeons for transmog, mounts and loot they may have missed back in the day.
Current Content World Bosses and Rares
In addition to legacy raids, there are world bosses and rare spawns in the current Shadowlands expansion zones that periodically spawn offering loot, currencies and mounts. These can be readily soloed with decent gear:
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Rares – Torghast Beasts in the Maw like Hopecrusher regularly spawn and drop mounts like Mawsworn Soulhunter.
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World Bosses – Oranomonos the Everbranch, an enormous tree in Ardenweald, drops ilvl 207 gear and possibly seed pod mounts. Respawns every few days.
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Rift Hidden Bosses – Based on weekly changing rift locations, several powerful rares like Xyraxz can appear and be solo killed for achievements, loot and anima.
By hunting current world bosses and rares, solo players can still obtain impactful endgame gear, currencies and mounts from Shadowlands without needing to group.
Self Sufficient Solo Playstyles
For the ultimate solo experience, you can choose playstyles that require zero grouping or trading with others:
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Self-Found – Never buy anything from Auction House, only use gear you obtain yourself via drops, professions etc. For ultimate independence.
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Ironman – More extreme version where you cannot trade, mail or acquire gear from others in any way. You rely solely on solo skill.
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Roleplaying – Create backstories for your characters and immerse yourself in the world. Journey across Azeroth meeting others also in character.
These alternative playstyles offer fun new ways to savor solo play and provide additional endgame challenges avoiding the Auction House crutch.
Gold Making Solo
Gold is an important currency in WoW necessary for repair costs, riding skills, and more. There are a plethora of effective strategies for amassing gold while playing solo:
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2×4 Farms – Repeatedly killing groups of mobs out in the world for lucrative cloth, greens, and crafting mats which sell well on the Auction House.
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Primal Farms – Farming lucrative older materials like Primal Air or Essence of Water in The Outlands. Very profitable.
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Herbalism – Farming current Shadowlands herbs like Nightshade which sell quickly. Can earn 1000s of gold per hour.
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Alchemist Transmutes – Transmuting herbs into metals like Titansteel for chance at rare mounts and pets.
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Mining – Farming ore from past expansion zones like Ghost Iron Ore or Thorium Ore via mining loop routes.
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Fishing – Fishing up rare fish, crates and volatile items in zones like Wintergrasp or Pandaria.
With a bit of research into what sells well on your realm, you can fund everything you need as a solo player just by killing mobs, farming ore/herbs, and doing professions like Alchemy or Fishing.
Best Classes for Soloing
While all classes are viable for solo play, some have toolkits that give them an edge:
The Toughest Solo Classes
According to simulations and community surveys, here are the top solo classes:
| Class | What Makes Them Strong Solo |
|---|---|
| Warlock | Tanky pet, self healing, crowd control, rez capabilities |
| Hunter | Pet to tank, Feign Death, Disengage mobility |
| Death Knight | Self healing, multiple lives, strong defenses |
| Paladin | Plate armor, Divine Shield immunity, healing abilities |
| Druid | High health pools, stealth and mobility as Feral/Cat |
Warlocks and Hunters specifically shine solo thanks to their pets which enable them to take on elite and group content other classes can‘t handle alone.
Ranking All Classes Solo Strength
Based on community feedback and theorycrafting, here is an overall solo class tier ranking from strongest (S Tier) to weakest solo:
| Solo Tier | Classes |
|---|---|
| S | Warlock, Hunter |
| A | Death Knight, Paladin, Druid |
| B | Mage, Rogue, Monk, Demon Hunter |
| C | Warrior, Priest |
| D | Shaman |
The pure DPS classes have more weaknesses solo compared to hybrids, but skill matters more than class. A skilled Mage or Rogue can still excel solo.
Achievements Galore
For the ultimate solo completionist, achievement hunting offers endless goals:
- 2800+ Total Achievements in game
- 400+ Pet battle achievements
- 300+ Exploration and questing achievements like Loremaster
- 200+ Profession achievements like Grand Master Crafter
- 100+ Reputation achievements like 100 Exalted Reputations
- Countless Feats of Strength for soloing raids, dungeons, defeating rare spawns etc.
With so many achievements spanning all activities, solo players have endless content trying to 100% complete as many achievements as possible.
Improved Accessibility Over the Years
One reason WoW‘s solo play is so robust today is that Blizzard has actively worked to improve accessibility and playability:
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Level scaling zones, making all zones relevant.
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Quality of life perks like faster hearthstones and flying earlier.
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Revamped talent systems giving more self sufficiency.
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Better companion apps and UI for finding groups if desired.
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Balancing of classes to reduce reliance on hard group comps.
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Raid finder and matchmaking systems for quick groups when wanted.
Thanks to Blizzard‘s concerted efforts, jumping into group content when you want is far easier now than in WoW‘s early days.
Casual Group Play Enhances Solo Play
While solo play is totally viable, dabbling in group content here and there provides some nice benefits:
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Running the occasional dungeon fills in quest gaps and breaks up solo questing.
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Quick matchmade groups let you peek into multiplayer raids/dungeons.
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You may meet new friends and find people to chat with.
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Groups expedite obtaining key items, achievements or rare drops.
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Allows a little competitive ranked PvP like arenas.
Think of casual group play as the sprinkles on top of the solo sundae. You can play solo just fine without it, but it does make the overall experience more well-rounded.
Pro Tips for Success Solo
If you plan to spend most of your time soloing, here are some tips:
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Pick a robust solo class like Hunter or Warlock
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Install helpful addons like World Quest List to optimize daily play
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Join a casual social guild for perks like mounts without heavy commitments
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Learn optimal gearing strategies like Legendary farms
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Study gold making techniques so you can buy items from the Auction House as needed
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Look up strategies for tricky achieves – you can solo more than you think!
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Hop into group finder occasionally when bored or stuck to mix up gameplay
The Verdict: Absolutely Worth Playing Solo
While WoW shines as a multiplayer cooperative experience, focusing on solo play is totally viable and opens up countless hours of fun questing, pet battling, collecting, exploring, grinding and more with minimal reliance on others.
If playing solo in a massive MMORPG sounds appealing, WoW delivers one of the best solo experiences around and is absolutely worth playing even if you never join a guild or group up. Just hop in, enjoy the immersive world at your own pace and relax!