The Complete Review of We‘re Not Really Strangers: How Well It Opens Up Meaningful Conversations

We‘re Not Really Strangers has become a major name in relationship-building games. As their products explode in popularity, more people wonder: are these games all they‘re cracked up to be?

I was curious too. As a product reviewer who has tested over 3,500 games and toys, I decided to find out.

In this in-depth We‘re Not Really Strangers review, I‘ll share my hands-on experience playing their flagship card game. You‘ll discover exactly what you can expect if you buy it.

By the end, you‘ll know whether their unique brand of "purpose-driven games" can really deepen connections as promised.

An Introduction to We‘re Not Really Strangers

First, let‘s tackle the basics. We‘re Not Really Strangers was founded in 2018 by LA photographer Koreen Odiney.

Koreen was inspired to create the brand after having thousands of brief encounters with strangers through her work. She wanted to design games that cut through small talk to prompt real vulnerability and closeness.

The company mainly sells conversation-starting card and board games to help people connect. Their breakout product is the simple-yet-revealing We‘re Not Really Strangers Card Game.

Since launching in 2018, the brand has made quite a splash. Some fast facts:

  • 4.7 million Instagram followers
  • Features in Vogue, Forbes, New York Times
  • Collaborations with major retailers like Urban Outfitters
  • 2,305 5-star Amazon reviews for their card game

Clearly they‘ve struck a chord. But why? And more importantly – does their card game work as advertised?

I decided to find out…

Putting the We‘re Not Really Strangers Card Game to the Test

As a professional product tester, I‘ve evaluated everything from board games to baby strollers to smart home devices. Rigorously examining hardware, software, durability, ease of use, and overall enjoyment factor comes with the territory.

For this We‘re Not Really Strangers review, I applied my expertise in technical product analysis combined with a player‘s passion for gameplay and fun.

Here‘s a peek at my evaluation process:

Research: First I researched the We‘re Not Really Strangers origin story, product lineup, brand values and more context. Understanding the company priorities sheds light on their game design decisions.

Unboxing: Next I carefully unpacked and inspected the card game components: cards, notebooks, pencils etc. Taking notes on materials, quality, and first impressions.

Setup & Rules: I read through the instructions to set up gameplay. Assessing ease of starting as well as rule clarity and thoroughness.

Play Session: Finally, I played a full game session with family to directly evaluate the most important elements – gameplay enjoyment and relationship-building effectiveness. Paying attention to which questions landed flat vs sparked intriguing conversations.

Let‘s explore my key findings in four key rating categories:

Gameplay: Thoughtfully designed for gradually deepening vulnerability

Gameplay Rating: 5/5

The We‘re Not Really Strangers Card Game excels at its central goal of facilitating authentic sharing between players.

A key strength is the multi-tier, leveled structure where intro questions break the ice before players earn their way to deeper ones:

  • Level 1: Lighthearted, easy personal questions
  • Level 2: More serious questions that require some vulnerability
  • Level 3: Intensely intimate questions demanding openness

This leveled system eases players in. You naturally progress from small talk through truly impactful subjects – no uncomfortable leaps ahead. It encourages gradually escalating mutual understanding between players.

Sprinkled throughout are fun "wildcard" cards directing you to ask anything silly or serious. These provide welcome spontaneity and humor.

The "dig deeper" cards offer brilliant optional nudges to probe an intriguing topic further. They take good questions and make them great for sparking captivating back-and-forths.

After playing multiple games over several weeks, we never exhausted the wide variety of original thought-provoking questions. Gameplay stays exciting thanks to fresh prompts that always reveal new sides to your fellow players.

If you‘re seeking more closeness with your people, the We‘re Not Really Strangers Card Game delivers a fun roadmap to get there.

Components & Presentation: Thoughtful design but some flimsy materials

Components Rating: 3.5/5

Unpacking the We‘re Not Really Strangers Card Game, you quickly notice the artsy aesthetic. The box features founder Koreen‘s distinctive photography in a visual metaphor for human connection.

Inside, two pencils, a notepad, and question cards greet you…

[Insert photo of game components]

The pencils – while basic – at least provide the tools you need to play. The notepad gives space to jot down shoot-from-the-hip answers or thoughtful reflections.

However, the quality of certain components left something to be desired:

  • Card thickness: Rather flimsy and prone to bending
  • Card durability: Ink rubs off easily from shuffling or touching
  • Box sturdiness: Thin cardboard warped easily after 1 game

While serviceable, these materials won‘t hold up to repeated heavy gameplay. For $25, upgrading to thicker cardstock and boxboard would make the components more dashboard.

That said, the charming artwork and photography does support the game‘s creative vibe. And the portability suits its purpose for easy transport to gatherings and meetups.

Effectiveness: Skillful at unearthing insights about players

Effectiveness Rating: 5/5

At its core, the We‘re Not Really Strangers Card Game promises to unlock new revelations and meaning between players. To forge unexpected connections that remain long after you pack up the game.

After multiple play sessions, I can conclusively say it delivers beautifully on this promise.

The genius lies in how questions tiptoe right up to the line of uncomfortably personal…then stop just short. This gentle provocation invites just enough vulnerability to spark breakthrough moments without going overboard.

Level 1 questions shine as perfect icebreakers for casual acquaintances, allowing everyone to open up while keeping it light.

But Level 3 questions stole the show by unearthing poignant reflections, buried memories, secret dreams and core values amongst close friends and family. They uncovered beautiful hidden insights I never knew about loved ones after decades of friendship.

We frequently paused gameplay for long minutes when a surprisingly profound question triggered cascading mutual understanding. These turned into some of my favorite ever conversations.

During each session, someone uttered the phrase "I‘ve actually never told anyone this before…." recommendation -Far from feeling invasive, the game created space for us to safely reveal ourselves.

That‘s the beauty of its design…not forcing uncomfortable revelations, but making emotional availability irresistible.

Replay Value: Never gets old

Replay rating: 5/5

An enduring party game must balance familiarity with fresh surprises on repeated plays. Players want comfort in structure, plus delight from unexpected content.

With 150 unique questions spread across 3 levels, the We‘re Not Really Strangers Card Game nails this balance.

The leveled format always provides a clear path deeper into insight about one another. You know what to expect structurally session to session.

But during each new game, different questions randomly appear to uncover entirely new ground and rediscover friends and family.

We probably played 10 full games over a couple months. Not once did the conversation grow stale or repetitive. Quite the opposite – it sent us down ever more fascinating rabbit holes about each others‘ histories, motivations, dreams and struggles.

I never tire of the "dig deeper" wildcard cards. Just when you think you‘ve wrung an intriguing question dry, these double the perspective-broadening introspection.

The trifecta of questions that feel familiar, wildcard prompts encouraging creativity, and fresh content means limitless replay value.

Bottom Line: Should You Buy the We‘re Not Really Strangers Card Game?

So we‘ve established this conversation game shows creative flair with thoughtful gameplay aimed squarely at bonding players together.

But is it actually worth buying? Should you spend your hard-earned $25 on the We‘re Not Really Strangers Card Game?

In my expert opinion as a game reviewer…yes, absolutely.

Unlike gimmicky games that fizzle out fast, this one delivers on its goal to deepen understanding long-term. I‘ve played few games that spark such raw, vulnerable camaraderie so effortlessly.

The trifecta of an approachable structure to drive gradual vulnerability paired with surprising spontaneity and questions that never repeat makes this game special.

Whether strengthening existing relationships or kindling promising new ones, the We‘re Not Really Strangers Card Game works its magic. It carries on producing joy and connectivity over endless plays.

Given its reasonable price point and smart design facilitating organic authentic relating between people…I can‘t recommend it highly enough.

Pick it up to inject new empathy, vulnerability and fun into time spent with your favorite people.

Just maybe sleeve the cards first so they hold up longer!


More We‘re Not Really Strangers Games for All Occasions

Beyond their flagship card game, We‘re Not Really Strangers offers more excellent products for bonding and self-discovery Worth checking out:

We‘re Not Really Strangers: Self Reflection Kit

Sometimes your deepest relationship is with yourself.

The self-reflection kit contains 52 cards with thoughtful journaling prompts for exploring your inner world. Questions like:

  • What do I need to get off my chest?
  • Why do I think and act the way I do?
  • What have I tolerated from people that I need to stop making space for?

Reviewing the Self Reflection Kit, the questions dig into growth areas and assumptions ripe for self-examination. It succeeds wildly at encouraging powerful solo journaling sessions.

At $25, it makes personal development accessible through simple provocation.

Self Reflection Kit Rating: 5/5

We‘re Not Really Strangers: Self Love Edition

On the flip side lies the Self Love Edition game – built purely for self-esteem boosting solo play.

51 unique cards offer activities and reminders nurturing positive self-talk while unpacking personal strengths. Prompts include:

  • What about myself makes me smile every time I think of it?
  • What have I done this week to prioritize my mental health?
  • What personality trait of mine inspires others?

This purpose-built self-love game provides ample prompts for learning self-acceptance and confidence. Its thoughtful design makes it easy to incorporate self-care into busy routines.

At $25, everyone deserves this inspirational emotional wellness toolkit.

Self Love Edition Rating: 5/5

We‘re Not Really Strangers Accessories

Beyond conversation card products, We‘re Not Really Strangers makes apparel and accessories sporting their signature thought-provoking style.

One of their most popular items is the Your Anxiety Is Lying To You Hoodie – a mental health-promoting garment in black or red.

The front reminds "You are bigger than what‘s making you anxious" while the back declares "Your anxiety is lying to you."

At $45 it makes a statement while combating the inner critic. Reviews praise both its psychological impact and soft cotton-poly blend.

They also sell journals, hats, enamel pins, inspirational tees – all aiming to start meaningful dialogue and encourage wearers to see themselves compassionately.

As expected from this brand, the accessories shine as clever conversation starters about emotions, assumptions and wellbeing.

Accessories Rating: 4/5


I hope you‘ve found this fully comprehensive We‘re Not Really Strangers review helpful for evaluating whether their games and products warrant a spot in your home.

In my experience few games build communal closeness so effortlessly through smart design facilitating escalating vulnerability.

If connecting deeply with friends and loved ones sounds appealing, you can confidently spend $25 to pick up their flagship card game – or any of their self-discovery variants.

Just be prepared for surprising breakthrough conversations that will bring you closer to your people!

Have you played We’re Not Really Strangers or used their self-discovery card packs solo? I‘d love to hear your experience connecting with others or yourself through their thoughtful products!

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