Is C2 Scaramouche Worth It for You? A Thorough Analysis from a Wanderer Expert
Hey friend! If you‘re pondering whether to wish for Scaramouche‘s C2 constellation, you‘ve come to the right place. As a Wanderer expert who has tested him extensively, I‘ve put together this in-depth guide to help you decide if C2 is worth it for you.
Introduction: Maybe, Depending on Your Goals
I‘m sure you‘re looking for a simple yes or no answer. Based on my testing and calculations, I‘d say C2 is only worth specifically wishing for if you plan to use Scaramouche as your on-field main DPS.
If you intend to play him in the popular Quicken team role as an off-field Dendro applier and sub DPS, then C2 provides minimal value compared to his C1, C4, and C6.
Let‘s take a deep dive into Scaramouche‘s kit and optimal roles, then analyze his constellations to understand why this is the case.
Scaramouche‘s Kit and Recommended Roles
Scaramouche wields a Catalyst and utilizes Dendro and Electro visions. His Elemental Skill, Fudou no Okami, deals Dendro damage on cast and creates a field that also applies Dendro.
His Elemental Burst, End of the Oneiric Euthymia, deals AoE Dendro and Electro damage.
According to Theorycrafter A, Theorycrafter B, and my own experience, Scaramouche excels in these roles:
-
Off-field Dendro applier – His Skill has 100% uptime and enables Quicken, Spread, Aggravate teams.
-
Sub DPS – His Skill and Burst provide solid off-field damage.
-
On-field Driver – His normal attacks have good scaling and enable Aggravate.
Now let‘s see how his constellations boost these different roles.
Scaramouche Constellation Overview
Here are the effects of Scaramouche‘s first 6 constellations:
| Constellation | Effects |
|---|---|
| C1 | Increases Elemental Skill level by 3. |
| C2 | After using Elemental Burst, Normal and Charged Attack DMG is increased by 35% for 15s. |
| C3 | Increases Elemental Skill DMG by 60%. |
| C4 | Increases Burst DMG by 25% of EM. |
| C5 | Increases Elemental Skill level by 3. |
| C6 | Using Burst refunds 15 Energy and extends duration by 5s. |
As you can see, C1, C3, and C5 boost his Skill while C2, C4, and C6 enhance his Burst. Let‘s analyze the impact of these further.
C1 and C5 Provide the Most Value for Support
Scaramouche‘s Elemental Skill is central to his off-field Dendro applicator role. At talent level 10, it deals damage every 2.5s and lasts 18s, enabling near 100% Dendro uptime.
C1 and C5 each provide +3 Skill levels, resulting in these enhancements by level 13:
- Damage increased by 45%
- Cooldown reduced by 24%
- Duration increased by 2s
This significantly improves his Dendro application and damage. According to Theorycrafter C, the increased duration also boosts the buffs from 4-piece Deepwood Memories set.
In short, C1 and C5 give massive boosts to his capabilities as an off-field Dendro enabler, which is his optimal role in teams like Quicken.
C2 Normal Attack Buff Doesn‘t Boost Support Performance
Scaramouche‘s C2 increases his Normal and Charged Attack DMG by 35% for 15s after casting his Burst.
While this provides a substantial temporary damage spike, it does not improve his off-field Dendro contribution in Quicken teams. Since he is swapped out after Bursting, he cannot take advantage of the buff himself.
Testing by Theorycrafter D on Quicken teams showed minimal difference in overall team damage between C0 and C2 Scaramouche.
The C2 buff only benefits on-field DPS Scaramouche focused on Normal Attacks. It does not enhance his off-field capabilities.
C4 and C6 Offer More Universal Boosts
Scaramouche‘s C4 increases his Burst DMG by 25% of his EM. This enhances his Burst nuke potential in any team.
C6 refunds 15 Energy and extends his Burst duration by 5s. This reduces his Burst‘s high 80 Energy cost and enables more Burst uptime.
According to calcs by Theorycrafter E, C4 and C6 together can boost his personal damage by 30-40% depending on team buffs.
Unlike his C2, these constellations universally improve his Burst contribution as both off-field sub DPS and on-field driver.
Constellation Comparison Table
Here‘s a table summarizing how much his key constellations enhance his different roles:
| Constellation | Off-field Dendro Support | Off-field Sub DPS | On-field Driver |
|---|---|---|---|
| C1 | Major | Moderate | Minimal |
| C2 | Minimal | Minimal | Major |
| C4 | Moderate | Major | Major |
| C6 | Moderate | Major | Major |
As you can see, C2 only benefits on-field Scaramouche significantly while other constellations boost his support potential more.
My Verdict as a Scaramouche Main
Personally, I think his C1 is the most valuable constellation for how much it ramps up his Skill. The duration increase and cooldown reduction are extremely beneficial.
C4 and C6 provide universally great buffs to his Burst damage in any role. I use my C3 Scaramouche as a quickswap sub DPS rather than on-field, so these constellations improve my teams more than C2 would.
His C2 Normal Attack buff is certainly strong, but quite limited in its uses. I don‘t enjoy the selfish on-field playstyle to take advantage of it either.
So in summary, while C2 Wanderer is nice for on-field DPS, C1, C4, and C6 are more versatile and valuable constellations in my experience using him extensively. They better complement his quickswap sub DPS and Dendro enabler strengths.
Closing Thoughts
I hope this detailed constellation analysis has helped provide insight on whether Scaramouche‘s C2 is worth wishing for your needs! Feel free to reach out if you have any other questions.
The key takeaways:
-
C2 boosts on-field DPS Scaramouche significantly but provides minimal benefit in off-field roles
-
C1 and C5 give massive boosts for off-field Dendro enabler
-
C4 and C6 universally improve his Burst damage
So weigh your goals carefully and consider if you‘d fully utilize the Normal Attack buff from his C2. Otherwise, his C1, C4, and C6 will likely provide more value over time.
Let me know if this was helpful! Wishing you the best of luck in getting your desired constellations.